-
pablocael authored
* Event Handling: - Changed event registration system in C++. - Created event deregistration feature. - Created CSL Struct to support keyboard modifiers. - Keyboard event now receive a string value for keys, containing an entry name from Qt::Key enumerator. - Refactored completely the eventHandling sample (samples/eventHandling) - Created EVENT_HANDLING.md containing a quick start guide to event handling. - Created a link in README.md poiting to EVENT_HANDLING.md * Lua Module: - Splitted part of __init.lua into 3 files (only ObjectWrapper-related code and global module code remains in __init.lua) - Types.lua: contains all lua constructors for supported types and enumerators exports - ConnectionHandler.lua: contains all Lua signal/slot system. - EventHandler.lua: contains all Lua event handling system.
9e7c111b